# 3 new Multiplayer maps: Knee Deep, Nightfire, Station! # Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt! # Improved spawning logic. # Auto balancing improvements. Players are no longer auto balanced while completing objectives. # Mods: IWD’s can be placed in the usermaps folder. # Mods: Hold Breath / Sprint functions as intended. # Mods: MissingAssets.csv is generated when maps are run with developer set to 1. # Fixed lag caused by shooting at tanks. # All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. # Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. # Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. # Martyrdom no longer causes direct impact deaths in Hardcore modes. # “Bayonet jumping” has been disabled.